![]() ![]() ![]() You'll notice that we have a lot of what we call "ship porn", where we really focused on the details and intricacies of the ship and we bring the ship to life and make it a character of its own, and that's something we wanted to do. ![]() We wanted to make something that really leveraged the power of those huge, massive ships. When it comes to the type of experience you have with Assassin's Creed, Assassin's Creed is a very specific fantasy about being an assassin, about being in a crowd, and that's not the game we wanted to make. Speaking with Gamespot, creative director Justin Farren from the Ubisoft Singapore studio explained what makes Skull and Bones stand out and stand apart from the Assassin's Creed franchise, and specifically how it separates itself from the most popular Assassin's Creed game, Black Flag, saying. ![]()
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